![]() ![]() ![]() I've got some knowledge in 3D modeling (Cinema 4D) as an amateur, but I suck at 2D, I just can't draw anything, or it takes me forever and I'm usually not satisfied with the result, so making textures is a painful tedious task.įirst of all, I'd like to apologize in advance as I'm a complete beginner, like, I know nothing about Unity, I can't even figure out (yet) how shaders work, or to move the axis of an object (like in C4D, which is very useful to rotate objects or even reset it without impacting the mesh) although I read it wasn't possible, which I hope isn't true.īasically, I'm not here to ask you to tell me how to do everything, which would be verily boring, but I'd like to share my experience and steps through that "adventure". I'm totally aware of how hard it can be, so I decided to make something pretty basic that wouldn't require too many constraints, which is why I chose 2D Physics and a vehicle (movements on a 2D plan, no animation whatsoever). As the title suggests, I started about a month ago looking into making a little video game.
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